Phase 1
Lineage Remaster reference scaffold
This initial repository keeps reference data in src/data, separates display
concerns into features and components, and now includes the Phase 1 directory scaffold
needed for a later YAML-based source of truth without introducing simulator behavior yet.
Classes
2
Equipment
1
Stats
1
Structure
Phase 1 Domain Scaffold
Equipment
src/data/reference/equipment
Planned modules
- item_base
- item_stat_modifiers
- item_special_effects
- item_enchant_progressions
- item_acquisition_sources
- item_crafting_recipes
- item_variants
Record strategy: Multiple records per category file
Classes
src/data/reference/classes
Planned modules
- class_base
- class_progressions
- class_combat_rules
- class_skill_catalog
- class_skill_effects
- class_skill_progressions
- class_skill_acquisition_sources
- class_balance_notes
Record strategy: Near one record per file
Stats
src/data/reference/stats
Planned modules
- stat_base
- stat_value_effects
- stat_point_rules
- stat_reset_rules
- stat_special_systems
- stat_balance_notes
Record strategy: Near one record per file
Later Phases
Deferred
These domains are intentionally left out of the current scaffold.
- hunting
- updates
- guides
- media
Reference data source of truth
Reference
Classes
-
君主
血盟を創設できる唯一のクラスで、攻城戦・血盟戦・アジトオークションなど血盟を軸とした各種システムの中心となる。戦闘性能は狩り・対人戦ともに高くないため、装備や消耗品を整えてから育成するのが向いている。
-
ナイト
強力なスタン系技術と高いHPを軸に前線で戦う近接クラス。両手剣がメイン武器で、両手剣装備時は攻撃速度が10%上昇し、PSS狩りでは片手剣と盾の構成も使われる。
Reference
Equipment
-
Short Sword
Phase 1 sample entry for validating the equipment reference flow.
Reference
Stats
-
STR
Core melee-oriented stat placeholder for the initial reference model.