Phase 1

Lineage Remaster reference scaffold

This initial repository keeps reference data in src/data, separates display concerns into features and components, and now includes the Phase 1 directory scaffold needed for a later YAML-based source of truth without introducing simulator behavior yet.

Classes

2

Equipment

1

Stats

1

Structure

Phase 1 Domain Scaffold

Equipment

src/data/reference/equipment

Planned modules

  • item_base
  • item_stat_modifiers
  • item_special_effects
  • item_enchant_progressions
  • item_acquisition_sources
  • item_crafting_recipes
  • item_variants

Record strategy: Multiple records per category file

Classes

src/data/reference/classes

Planned modules

  • class_base
  • class_progressions
  • class_combat_rules
  • class_skill_catalog
  • class_skill_effects
  • class_skill_progressions
  • class_skill_acquisition_sources
  • class_balance_notes

Record strategy: Near one record per file

Stats

src/data/reference/stats

Planned modules

  • stat_base
  • stat_value_effects
  • stat_point_rules
  • stat_reset_rules
  • stat_special_systems
  • stat_balance_notes

Record strategy: Near one record per file

Later Phases

Deferred

These domains are intentionally left out of the current scaffold.

  • hunting
  • updates
  • guides
  • media

Reference data source of truth

Reference

Classes

  • 君主

    血盟を創設できる唯一のクラスで、攻城戦・血盟戦・アジトオークションなど血盟を軸とした各種システムの中心となる。戦闘性能は狩り・対人戦ともに高くないため、装備や消耗品を整えてから育成するのが向いている。

  • ナイト

    強力なスタン系技術と高いHPを軸に前線で戦う近接クラス。両手剣がメイン武器で、両手剣装備時は攻撃速度が10%上昇し、PSS狩りでは片手剣と盾の構成も使われる。

Reference

Equipment

  • Short Sword

    Phase 1 sample entry for validating the equipment reference flow.

Reference

Stats

  • STR

    Core melee-oriented stat placeholder for the initial reference model.